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Fm 2014 - Official Info


Cornel

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THE GAME
Play it whenever, wherever, however

Play on Linux for the first time, plus the inclusion of ‘cloud-save’ technology which means that managers can now pursue a single career from any computer, anywhere in the world. FM14 also includes integration with Steam Workshop making it easy for managers to create and share customised FM content such as photo/logo packs, new and custom competitions and tailor-made challenges using the new Challenge Editor.

Improved Match Engine

The 3D match engine has seen extensive improvements, including enhanced AI, improved lighting and player animation, individual player character and kit models, more realistic player reaction to on-field incidents and a range of optimisations which combine to make this the best looking and fastest FM Match Engine yet.

Tactical overhaul

There has been a complete redesign of how tactics are created, selected and implemented with player roles and team strategies becoming even more prominent, definable roles for players for multiple positions, new player roles and instructions and improvements to rival managers’ AI so that they’ll adapt their tactics more readily over time.

More realistic transfers and contracts

FM 2014 features a revamped transfer module where opposing clubs and managers adopt a more realistic approach when making or responding to transfer offers. In addition, a number of new ‘real world’ transfer clauses have been added, such as the facility to loan a player back to the club he’s just been bought from and the option to offer a combination of cash and loan players, as well as new contract clauses such as a sub bench appearance fee. On top of this, the old ‘turn-based’ system of transfer negotiations can now be done two ways, the tried and tested system and a new ‘live’ system, similar to that used in FM’s contract negotiations.

More sophisticated board interaction

Contract negotiations are more realistic in FM 2014, as managers and boards can now make demands and lay down their respective visions for the club in both initial job interviews and contract renewal discussions. Managers can also attempt to renegotiate transfer and wage budgets as a reward for staying loyal if they’ve been offered a job by another club, with the outcome helping aid their decision on whether to move or not.

Improved interaction with players, staff and media

There is now better interaction between players, managers, their rivals and the media; for example, members of the coaching staff now offer feedback on how reserve and youth team players are performing. Managers can also ask key players to have a word with unhappy squad members, while the introduction of an end-of-season meeting allows the manager to let the squad know how they have performed and set targets for the coming season.

News system

The news system has been overhauled so managers can now deal with many club matters directly from their inbox. In addition, news is now colour-coded, based on category, and contains more detail – for example, scout reports now appear as a single news item with a top-line report on all players scouted and the facility to shortlist or make an offer for each of these players.

Enhanced user interface

Major changes have been made to FM 2014’s user interface. Key areas have been redesigned – including the training overview page, the transfer centre and the news homepage – while widespread changes have been made across the game’s user interface. The language employed throughout the game has also enjoyed a major overhaul and now corresponds more closely to the language of real world football.

Football Manager Classic evolved

Managers can now choose more than three playable nations in Classic mode for a more immersive experience. In addition, FM’s ‘fast play’ mode now includes Transfer Deadline Day, a Match Plan wizard and new unlockables.

http://www.footballmanager.com/lang/en_GB

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Mda, cu riscul de a ma transforma intr-un carcotas (ar zice unii) dar mai degraba sceptic (as zice eu), cred ca iar vor incepe cu stangu'..

ME are o stransa legatura cu Ai (parerea mea) si din ce am vazut din video ( rare contacte cu balonul ale aparatorilor) eu nu cred ca cele 1000 de imbunatatiri ridica calitatea jocului fata de anul precedent. Cea mai reprezentativa faza incepe la min 1:21, urmariti miscarea fundasului stanga care se apara... Total aiurea.

Cred ca primul si primul lucru cu care trebuiau sa inceapa, era AI, aici trebuie sa lucreze in dauna celor 999 de imbunatatiri.

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We’re delighted to announce that Football Manager 2014 for PC, Mac and Linux will be released at 00.01 (GMT) on Thursday 31st October.

If you can’t wait until then, make sure you pre-order from one of the digital or physical retailers listed on www.footballmanager.com to get the Beta version approximately 2 weeks before release.

ia uite prietene ce FIX de ziua mea iese :D

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We’re delighted to announce that Football Manager 2014 for PC, Mac and Linux will be released at 00.01 (GMT) on Thursday 31st October.

If you can’t wait until then, make sure you pre-order from one of the digital or physical retailers listed on www.footballmanager.com to get the Beta version approximately 2 weeks before release.

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Vlad, du-te joaca cm4 si vezi ce inseamna un ME adevarat, bineinteles...fara toate optiunile tactice din ultimii ani dar macar iti dai seama ce am vrea de la FM.

partea proasta ca un ME bun nu vinde asa ca trebuie cat mai multe chestii cu care poti face marketing.

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Nu inteleg de ce sunteti atat de pesimisti in legatura cu 14 doar pentru ca 13 nu a fost extraordinar de reusit...din punct de vedere al animatiilor. Pana la urma e un joc de management. In fine, fiecare are dreptul sa fie multumit/nemultumit dar am senzatia ca sunt persoane care asteapta de la jocul asta niste lucruri care nu au legatura cu obiectivul acestuia.

Din tot ce am citit si vazut, noul FM chiar mi se pare un mare pas inainte iar cei de la SI nu au pierdut vremea. Ma astept, cand FM14 va fi disponibil, ca multi jucatori sa planga dupa slidere. Ca si cum e mai realist sa dai niste instructiuni de pressing de la 1 la 20, etc decat sa-i spui jucatorului sa preseze sau nu in sistemul creat de tine.

Eu, personal, voi continua sa dau bani pe jocul asta pentru ca fiecare versiune a fost mai buna decat cea anterioara si pentru ca este singurul joc a carui prioritate este intr-adevar cea de management...fara grafica de PES/FIFA si alte brizbrizuri inutile.

Orice joc de management include o simulare. In FM, primordiala este simularea meciurilor (unde au loc efectele managementului tau). Cum simularea meciului in FM 2013 este, si aici vorbesc in numele majoritatii, defectuoasa, putem spune ca avem o problema majora in ceea ce priveste continuitatea seriei, astfel incat sa ne faca pesimisti.

Sunt bucuros sa aflu ca au introdus coliziunea in joc, dar in acelasi timp sunt dezamagit cand vad fundasi golgheteri (corner bug), 3-4-5-6 bare meci de meci, din 10 suturi 9 sunt eseuri, fundasi cu note de 9+ meci de meci, indiferent ca primesti 0 sau 3-4 goluri, s.a.m.d....

Concluzia e ca daca nu avem imbunatatiri MAJORE pe partea ME, si odata pentru totdeauna primim dupa 20 de ani de munca, un joc stabil din prima zi de la lansare, voi fi intotdeauna departe de a fi multumit de ceea ce primesc.

PS: double post, nu merge sa editez (cica nu am permis de conducere)

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Nu inteleg de ce sunteti atat de pesimisti in legatura cu 14 doar pentru ca 13 nu a fost extraordinar de reusit...din punct de vedere al animatiilor. Pana la urma e un joc de management. In fine, fiecare are dreptul sa fie multumit/nemultumit dar am senzatia ca sunt persoane care asteapta de la jocul asta niste lucruri care nu au legatura cu obiectivul acestuia.

Din tot ce am citit si vazut, noul FM chiar mi se pare un mare pas inainte iar cei de la SI nu au pierdut vremea. Ma astept, cand FM14 va fi disponibil, ca multi jucatori sa planga dupa slidere. Ca si cum e mai realist sa dai niste instructiuni de pressing de la 1 la 20, etc decat sa-i spui jucatorului sa preseze sau nu in sistemul creat de tine.

Eu, personal, voi continua sa dau bani pe jocul asta pentru ca fiecare versiune a fost mai buna decat cea anterioara si pentru ca este singurul joc a carui prioritate este intr-adevar cea de management...fara grafica de PES/FIFA si alte brizbrizuri inutile.

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