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Everything posted by Mihai

  1. The Final Winter Update for Football Manager 2022 is now available for PC/Mac, Xbox and Switch. This update includes activity from those transfer windows which closed during February, along with database updates and a few further gameplay fixes. There are also a number of gameplay adjustments designed specifically to address the upheaval caused by Russia’s invasion of Ukraine on February 24th. Studio Director Miles Jacobson delivered a detailed explanation of the changes we’ve made and the rationale behind them in a recent blog. The update will follow at a later date for FM22 Mobile (iOS/Android). The update also contains fixes and improvements across multiple game areas. All gameplay adjustments will take effect in ongoing careers, while data and rule changes will not be implemented until a new career is started. Changes in the 22.4 update include (but are not limited to): - Data Updates including transfer windows closing end of February - Stability and crash fixes - Addressed issue where Pre-Game Editor may not launch correctly on Windows Store/Game Pass - Fix to allow user to change manager player picture - Tweaks for AI loan offers, meaning less zero amount contributions - Various network connectivity improvements for online modes - Fix for keyboard shortcut settings in preferences - Number of competition tweaks and updates, including 2022 promotion/relegation updates for a number of leagues outside of standard European calendar - Multiple gameplay and database changes to reflect the current geopolitical situation as documented in Miles’s blog These updates should download automatically. If yours does not, quit and relaunch Steam or the Epic Games Store to prompt it to do so. If you’re playing via the Windows Store or Game Pass, you may need to manually search for the update. If you encounter any crashes or issues launching the game following the update please contact our support team directly at https://fm22.info/SupportTicket For any bugs or issues found following 22.4, please raise them via our forum Bug Tracker.
  2. The Main Winter Update for FM22 (PC/Mac), FM22 Xbox Edition, FM22 Mobile (iOS/Android) and FM22 Touch (Nintendo Switch™) is available now. More than 4.4m database changes are incorporated within the Main Winter Update, including various transfers, the managerial merry-go-round and changes to player data based on their performances in the first half of the season. Even more excitingly, the Main Winter Update brings with it the return of Versus mode for PC/Mac gamers. You’ll need to be an FMFC member to access Versus - log in via the FM22 start screen to get started and compete against your friends. More information on Versus mode’s return and how to get the most from it is available on The Byline. If you want to find likeminded players, please visit our Versus Mode Game Requests thread for more info. This update also contains fixes and improvements across multiple areas of the game. All gameplay adjustments will take effect in current careers, although you will need to begin a new save to take advantage of the data updates or competition and rule group changes. Most updates of this nature should download automatically but if yours doesn’t, just quit and relaunch Steam or the Epic Games Store to prompt it to do so. If you’re playing via the Windows Store or Game Pass, you may need to manually search for the update. The Final Winter Update follows in a few weeks, covering data from windows that closed in February, including MLS and China. 22.3 Changelist (includes but not limited to): Database and Research - Main Winter Update which contains over four million changes since the release of FM22, including thousands of player transfers and tweaks to player ability Core/Stability - Number of stability and crash fixes - Fixed rare issue where in some circumstances saving to the cloud would cause issues with saving locally - Improved support for touch screen laptop - Fixed examples of hangtime on ‘Awaiting Media Reaction’ page Match Engine - Tweaks to inside wingers/forwards and how often the cut inside with the ball when attacking - Improvements on how pre-set user match plans are implemented in game Comps and Rule Groups - Format structure and rule changes for nations including (but not limited to) Argentina, Belgium, Brazil, Croatia, England, Norway, Switzerland, USA and Wales - Improvements to Continental Competitions rules and addition of European/South American Super Cup - Major progressive format and structure changes for Argentinian competitions from 2021 to 2026 - Added English U18 Premier Division Cup, Central League Cup and U23 Division 4 - Corrected playoff seeding in the English National League and National League North/South - Removed incorrect Promotion/Relegation playoff in Croatia - Changed Russian squad registration rule to correctly apply to U22 players rather than U20 players - Format change for Welsh Cup - Homegrown Belgian player display and recognition - European/South American Super Cup has been implemented - Fix for seeded playoffs in determining home team and stadium - European Group Stage tie break rules Art and Animations - Fixed rare issue where matches could play on the dressing room and not proceeding to show the match environment - Added an option to remove 3D eyebrows when using photofit face so that you can have just the eyebrows from the photo - Multiple kit clashing fixes - Multiple scenarios where 3D background kits and badges were slightly incorrect have now been fixed - Fixed wrong logos and colours on some press conference and pre-match tunnel background board panels - Fixed main issue with TVs in stands appearing blank and not displaying - Manager clothing colours now look the same when picking them as they do in matches - Improved manager beard visuals when in some lower graphics settings Gameplay - Tweaks to how Dynamic Youth ratings work, including some rebalancing and allowances for smaller nations to receive boosts within realistic parameters - Fixed issue where user could not set assistant manager to take control of certain staff responsibilities - Fixed issue where trialist leaves and no report card is generated - Tweaks to when a player will demand promise to play in certain position/role in contract negotiations - Change which will see councils block stadium expansions less often now - Fixed cases of stadium expansions not being completed correctly - Fixed cases of transfer budgets being set before playoff final, and not boosted if promotion achieved - Improvements to squad registration logic - Fixed issue where player on loan would show as being unavailable incorrectly - Fixed issue where unsuitable players were being nominated for the NxGn award - Tweaks to player valuations in certain leagues due to teams being unwilling to sell mid-season - Fixed cases of being unable to sign non-EU youth players in Italy - Fixed taxation on wages being too high in Portugal - Fixed issue where text refers to user's team instead of the selling/buying one when arranging a loan back - Fixed issue where player is linked to their own club on deadline day - Fixed issue where transfer or contract date incorrectly shows as 1900 - Fixed issue where loan with future fee is not correctly remembered when making a transfer offer - Tweaks to loan negotiations when adding in a buy back clause - Tweaks to when a player will be willing to enter contract talks when they have decided to leave their existing club on a free transfer - Tweaks to player exchange transfer offer logic - Fix to when a New international manager is under immediate job security pressure despite good start - Some adjustments to Club Vision scoring - Fixed example where there could be blank interactions with unhappy B Team players User Interface - Goal captions now always showing correct number of goals scored by player - Stopped proposed friendlies duplicating on the arrange friendly screen - Added captain icon into some touchline tablet views in-match - Fixed scroll position resetting after visiting a player profile in various list and table views - Fixed player value displaying as 0 on some inbox items - Data Hub pop-ups will now close if user clicks anywhere outside the pop-up - Added “Last Match Analysis” to be viewable after one match is played, rather than having to wait for three matches - Fixed issue in match where live league table was not displaying correctly in Assistant Advice - Fixed some scenarios where touchline tablet options were changing from match to match - Fixed cosmetic only issue in match where player condition indicators would reset to full when user navigated away from match screen. - Fixed issue where users were able to modify transfer offers for their own players through the Player's Transfer screen - Fixed issue where the sidebar icons would disappear for unemployed managers in certain display modes - Fixed issue where dugout notification would appear for an opposition player towards the end of matches Editor - Fixed freeze when adding teams to club continental competitions - Fixed instances of fixture and discipline rules being lost upon saving If you encounter any crashes or issues launching the game following the update please contact our support team directly at https://fm22.info/SupportTicket For any bugs or issues found following 22.3, please raise them via our forum Bug Tracker.
  3. Acum ca am aflat oficial cine este noul selectioner al Romaniei, in speta Edi Iordanescu, putem in sfarsit sa dam premiul promis. Cei patru norocosi care vor participa la tragerea finala sunt: @Alex M@Mardare@rolyp@fifa99 Tragerea va avea loc sambata dimineata
  4. Consiliul Batranilor a decis sa mai amanam un pic tragerea la sorti in virtutea faptului ca a aparut ca varianta cu sanse mari de succes numirea lui Boloni la nationala. Cum avem pe cineva care l-a nominalizat pe Boloni pe acest topic, consideram ca ar fi incorect fata de el sa dam jocul prin tragere la sorti. Va multumim
  5. Cei 44 care vor participa la tragerea finala sunt: Woody47 Bobby Robson Apokalyps93 sirll coup3z bikky C^ine TyreXel pop alin CEZI009 Andreikkss PoliFanAthic RAPIDistu_88 Sorin_X CosminAgafitei MUlt1PL3 Fan FIFA bogdan.stefan snyper86 Andreyyy86 fifa99 Daniel G Darkjedy89 stefanlup9 sudopenguin Renutzpmp Jupanu rolyp Taurul flaviufcd SorinKun Ro10 Mardare shan3 bizsucska Alex M ovidiu10 BurticAndrei holeass1900 MariisColcer seven3095 BodYkY Ikim11 SillyPasta
  6. Ca urmare a intarzierii numirii unui nou selectioner, am decis ca toti cei care au postat pe acest topic sa fie inscrisi in tragerea la sorti pentru desemnarea castigatorului unui FM 2022, tragere care va avea loc maine.
  7. Avem asa: - 31 de Dan Petrescu - 7 de Adrian Mutu - 4 de Edward Iordanescu - 1 Ladislau Boloni - 1 Nicolae Dică
  8. Pentru că vin Sărbătorile am zis că nu vă strică un FM 2022 în casă dacă nu aţi apucat să cumpăraţi jocul, iar cel mai simplu mod de a câştiga unul este dat de situaţia postului de selecţioner al naţionalei României. Aşa că aveţi tot weekendul la dispoziţie pentru a da cu presupusul asupra numelui noului selecţioner, iar în momentul în care FRF va anunţa numele acestuia, cei care au nimerit varianta anunţată vor intra într-o tragere la sorţi pentru a desemna pe norocosul care va primi un cod de FM 2022. Pentru a putea participa la concurs nu aveţi de făcut decât un singur lucru: postaţi pe acest topic numele antrenorului care credeţi că va fi noul selecţioner. Fiecare participant are voie să posteze doar o singură dată, fără a-şi edita postarea. În cazul în care cineva va posta de mai multe ori, nu se va lua în considerare decât postarea iniţială. Notă: Acest topic se va închide automat la miezul nopţii de duminică spre luni
  9. We’re happy to announce the release of our first major update for Football Manager 2022 which contains improvements, tweaks and fixes across all areas of the game. As always, the update is save game compatible allowing you to continue your existing managerial careers while benefiting from these changes. If you encounter any problems downloading and installing, we recommend restarting Steam/Epic, or by manually checking for updates if you’re playing through the Windows Store. The feedback raised within our community since the launch of FM22 has helped drive the number of changes we’ve made for this update, so thanks to everyone who has taken the time to raise anything with us, especially via our Bug Tracker. Our team read every issue posted there and your voices are invaluable within the studio. We’d also like to take the opportunity to say on behalf of everyone at Sports Interactive, we wish you all a fantastic end to 2021 and health, happiness and a good run of results for 2022. Changelist 22.2 (including, but not limited to): Stability and Technical: - Stability and crash fixes - Optimisation improvements - Fix for Macs launching game without correct zoom display settings - Sound ‘Test’ button fixed within Preferences Match Engine - Near post corners made less effective - Various fixes in different areas to defending teams keeping possession too well and inflating possession stats to unrealistic levels - Fixed goalkeepers not being marked during attacking set pieces - Tweaks to throw-ins - Number of other improvements to overall engine balance Gameplay: - Tweaks to the rate of young player development - Tweaks to the rate of older player decline - Tweaks to newgen staff generation at game start - Improved distribution of newgens in inactive nations - Player knowledge to remain for a longer period of time once player trial finishes - Logic work to stop players complaining about lack of playing time despite starting nearly every game - Deadline day experience added for top division in Norway and Denmark - Improvements to loan demands and negotiations - Improved logic distribution of preferred formations for AI managers - More realistic job security pressure for newly appointed international managers - Fix to board illogically becoming concerned about playing time of new signing - News item no longer incorrectly states player wants to join club because they’re a bigger club when they’re not a bigger club - Squad registration fixes - Fixed issue in Argentina, Romania and Denmark where Club Vision wasn’t being recorded correctly - Manager morale no longer incorrectly displayed as abysmal - Positive reaction from an interaction now always shown correctly - Fantasy Draft improvements to initial budget options, how continue waiting is displayed and auto pick - Number of other improvements and fixes Competitions and Rulegroups*: - Croatian Second Division number of matches correct from 2022/23 onwards - Fix for Turkish Newgens now appearing as HG players for registrations - Using auto select no longer incorrectly counts as new registration changes in China - Canadian team qualification added for 2024+ NACL - Canadian team qualification added for NAL - MLS DP and YDP rules now assigned correctly - Number of other fixes, updated rules and scheduling changes across numerous nations/leagues Art & Animation: - Fixed multiple issues with players sliding/teleporting during animations in the 3D Match Engine - Fixed player names not always appearing in the 2D Match Engine - Multiple kit clashing issues fixed - Multiple 3D background environment fixes, including team boardrooms and kits/badges - Improvements to how hairstyles and eyebrows are chosen for newgens UIUX: - Fixed issue where action buttons on Scouting Meeting Inbox items would overlap or be cut off on some resolutions - Fixed issue where scrolling the Player Search list with keyboard arrow buttons would cause the highlighted item to reset to the top of the list. - Fixed issue where dugout notifications regarding substitutions were not showing player shirts - Fixed issue that caused the player transfer values to be difficult to read on some screens - Fixed issue in Data Hub where analysis pop-ups would close unexpectedly when highlighting certain items - Fixed issue in Set Piece creator where the instruction marker would obscure the player position - Fixed issue in Staff Search where the Realistic Hire checkboxes would sometimes not function - Fixed issue where resizing a custom column containing a player's transfer value could make the value unreadable. - Fixed issue where training individual panel would reset to the top of the list after selecting a player - Fixed issue where team stats view on touchline tablet would reset between matches - Added a counter to show remaining entries in a scouting update - Resolved errors in displaying numerical units in Korean currency - Opposition shirt icons now appear consistently after a substitution - Cut off on Club Info > Profile now has a scrollbar - Loan Match Report now shows the Monthly Fee instead of ‘valued at £0’ - Morale icon no longer showing for non-players - Number of other improvements and fixes Pre Game Editor - Start dates now appearing for basic rules files made with Pre-Game Editor - Unassigned created players now appearing in edited databases - Fixed ability to add lower division cups and divisions in certain nations - Number of other editor specific improvements and fixes *For competition specific changes to take effect a new game may be required.If you encounter any problems running or launching the game, please visit our FAQ or create a support ticket with our team.
  10. La limita a iesit castigatorul Quizzul, asa ca de saptamana viitoare avem treaba
  11. Există nişte discuţii pentru a achiziţiona contra cost nişte extensii pentru forum şi avem nevoie de părerea voastră. Este vorba de o extensie de trivia/quizzes şi de una de turnee/ladder: - cea de trivia ne va permite sa organizam o trivia saptamanala sau bisaptamanala (asta vom decide ulterior). Mai multe detalii aici: https://invisioncommunity.com/files/file/8381-bf20-quizzes - cea de turnee ne va permite sa facem niste competitii care vor putea fi mai usor administrate si de ce nu un ladder/leaderboard. Ne gandim chiar sa facem si o echipa FMRo de multiplayer. Mai multe detalii aici: https://invisioncommunity.com/files/file/9160-bf20-tournaments/ Voturile vi le puteti exprima o singura data, pana maine la orele pranzului. Puteti vota pentru una dintre extensii sau pentru ambele (ca tot e democratie)
  12. Mihai

    Custom DB

    Din pacate, toate problemele semnalate de tine au fost semnalate si de echipa de research in beta. Insa graba de care a dat dovada SI Games in lansarea cu o zi inainte a jocului a lasat multe probleme nerezolvate. Practic, la cum se discuta pe forumurile de la ei, a fost lansat ca joc full o versiune beta cu f putine buguri reparate
  13. Speram ca SI Games sa vina cat mai repede cu un fix. Au fost foarte sloppy anul asta
  14. We’re delighted to announce that Football Manager 2022 is out now across all platforms. PC and Mac users can download and play FM22 now from Steam, Epic Games and the Microsoft Store. Those of you who’ve been enjoying the FM22 Beta can simply quit and restart the relevant launcher and the game will update to the full release build. All single-player progress made in the Beta will automatically carry forward. Those purchasing a physical copy of FM22 will notice that, for the first time in the series’ history, there is no disc included in the box. This is part of our continued commitment to reducing our impact on the environment. In place of the disc, you'll receive an activation code for Steam. You can now begin your career on console with Football Manager 2022 Xbox Edition now available for purchase and play. In an historic first, FM22 and FM22 Xbox Edition are both available with Xbox Game Pass from launch. As such, all Xbox Game Pass subscribers can start their careers on PC or Console* from Day One at no extra charge. FM22 Mobile is now available for download from the App Store and Google Play. Those who pre-ordered on iOS devices will be able to play immediately. Football Manager 2022 Touch (Nintendo Switch™ only) will be live on the Nintendo eShop in the near future. For information on how to update or install your game, check out our Getting Started FAQs (link). What to Expect - FM22 The closest thing to real football management. FM22 brings new, progressive ways to find your winning edge, instil your footballing style and earn it on the pitch. It is our most immersive and realistic title yet and experienced players will notice upgrades and optimisations immediately. For a deeper dive into what’s new, including the Data Hub and improved Match Experience, check out our Headline Feature blogs. FM22 Xbox Edition Football Manager 2022 Xbox Edition is a bespoke version of Football Manager adapted for streamlined console play on the biggest stage. For more information on functionality, features and what to expect from FM22 Xbox, visit the FM22 Xbox feature blog. FM22 Mobile Football Manager 2022 Mobile is most global edition the series’ history and offers the fastest route to football glory, whenever and wherever you play. For full details on this year’s new additions, including overhauls to Scouting and Transfers, dig into our headline feature guide. FM22 Touch Take the streamlined path to Football Manager glory in FM22 Touch, adapted and optimised for the Nintendo Switch™ with an enhanced user interface. You’ll delegate the detail and skip the media circus for just the best bits – tactics and transfers. For more information on what to expect from this year’s edition, check out the FM22 Touch feature blog. *Only Football Manager 2022 Xbox Edition is available on Console.
  15. We’re pleased to unveil this season’s FMFC 22 Home Shirt. To mark the occasion, we're giving away five of them personalised with your name and number, exclusively to FMFC squad members. Inspired by our FM22 artwork but with its own unique twist, the FMFC 22 Home Shirt follows the trends of modern kit design. Our brand colours alternate to give the jersey a stripe effect. Shirt manufacturers Hummel are represented by the chevrons on the shoulders – a symbol of the character they bring to the kits of some of football’s biggest clubs. In place of kit sponsorship, we’ve used the space on the front of the shirt and the sleeves to raise awareness of and highlight two of our long-standing charity partners – WarChild and Kick It Out. Entries close at 12pm GMT on Friday 12th November. Terms and conditions apply and they can be found on the FMFC website. HOW TO ENTER This competition is exclusive to our FMFC members. If you haven’t already joined the FMFC squad, sign up today. Already a member? Login now, head to the Member Rewards tab and click ‘Enter Now’. It’s that simple. All winners will be contacted within a working week of the competition closing. Best of luck! Make sure to check back on FMFC throughout the season for more exclusive rewards and prizes.
  16. Known issues, toate raportate deja:, btw. i suck Totodată există două threaduri oficiale deschise pe forumul SI Games: - Romanian Data Issues - https://community.sigames.com/forums/topic/557820-romania-data-issues/ - Romanian League Issues - https://community.sigames.com/bugtracker/football-manager-2022-early-access-beta-bugs-forum/league-specific-issues/romania-official-league-specific-issues/
  17. Mai multe discutii aici: https://www.reddit.com/r/footballmanagergames/comments/qer85v/new_fm22_scouting_regions/
  18. Pentru că deja a apărut beta-ul e timpul să rezolvăm cea mai arzătoare problemă, cea a numelor corecte ale echipelor, etc Aşa că luaţi şi instalaţi: Football Manager 2022 Real Names Fix - Installation First, you must exit your FM 2022 before proceeding any further with this installation guide. Step 1 - Delete everything in the 'all' folder. To locate the 'all' folder on your operating system, go to the following path; Windows users go to: Program Files (x86) \ Steam \ steamapps \ common \ football manager 2022 \ data \ database \ db \ 22xx \ lnc \ all Mac users go to: [username] > library > Application support > Steam > steamapps >common > football manager 2022 > data > database > db > 22xx > lnc > all 22xx is the database number. This can be 2200, 2201, 2210, 2220, 2230, etc. You need to repeat this step every time a new database gets released. 🚩 Mac OS users. You can find these folders by clicking, in the Finder, the Go menu in the menu bar, then choose Go to Folder and type the folder path name (obviously inserting your username), then click Go. You can get to the Library folder by simply selecting Go from the top bar and holding the "alt" key - The Library folder suddenly appears on the drop-down. 2) Enable real Brazilian team names and Juventus FC instead of Zebre Again you'll have to delete files to unlock these. Windows users go to: Program Files (x86) \ Steam \ steamapps \ common \ football manager 2022 \ data \ database \ db \ 22xx \ > dbc > permanent Mac users go to: [username] > library > Application support > Steam > steamapps >common > football manager 2022 > data > database > db > 22xx > dbc > permanent 22xx is the database number. This can be 2200, 2201, 2210, 2220, 2230, etc. You need to repeat this step every time a new database gets released. Once you're at this folder, delete the following files; brazil_kits.dbc forbidden names.dbc Licensing2.dbc Licensing2_chn.dbc zebra award.dbc zebra turin fake staff.dbc 3) Apply FM 2021 Real Name Fix Copy and paste the FM22 real name fix file that you've downloaded to this path: Windows users move the files to: Program Files (x86) \ Steam \ steamapps \ common \ football manager 2022 \ data \ database \ db \ 22xx \ lnc \ all Mac users move the files to: [username] > library > Application support > Steam > steamapps >common > football manager 2022 > data > database > db > 22xx > lnc > all 22xx is the database number. This can be 2201, 2210, 2220, 2230, 2240. You need to repeat this step every time a new database gets released. 4) Start Football Manager 2022 Start your Football Manager 2022 save or start a new game and check if your fake player, competition and club names have changed. Also, do not worry if you don't see German national team player names changed straight away; changes are usually visible when the national team is selected for a match. IMPORTANT Every time a new update comes out for FM22, there will be a new database folder such as; 2200, 2201, 2210, 2220, 2230, 2240. You will need to repeat all the steps from this guide when that happens in order to have real names in your game. This is because some files that are removed when installing this file are automatically re-installed by Steam when official patches come out. FM2022 Real Name Fix.rar
  19. The time has arrived – Football Manager 2022 Beta (PC/Mac) is now available to play early on Steam and the Epic Games Store. FM22 Beta is now fully playable* for those who’ve purchased from a SEGA-approved digital retailer. Kick-off your managerial career early or compete against your mates in an Online Career or Fantasy Draft with cross-compatibility between Steam and Epic. As in previous years, any progress made in Career Mode can be carried forwards when your game updates to full release on Tuesday 9th November. FM22 is still available to pre-purchase, with 10% off and Beta Early Access, at any point before full release. A full list of participating retailers can be found on the SEGA website. WHAT TO EXPECT FROM FM22 FM22 is our most sophisticated, true-to-life title yet and experienced players will notice upgrades and optimisations immediately. Many of you will know how this works, but this is a Beta and not the full game. As such you may encounter some bugs and glitches that our developers will be working tirelessly to fix before full release. Your feedback is essential to this process – if you find any issues, please use the Report Bug button located on the sidebar in-game. You can also log them on our community forums. For a refresher on this year’s new additions, check out our Feature Blogs for a more detailed look. HOW TO INSTALL PURCHASES FROM STEAM Simply quit and restart Steam and you’ll see that Football Manager 2022 is available to install. PURCHASES FROM EPIC Quit and restart the Epic Games Launcher and you’ll see that Football Manager 2022 is available to install. PURCHASES FROM ANY OTHER PARTICIPATING DIGITAL RETAILER Your retailer should have sent you a confirmation email with a code, or a link to redeem your code which can be activated on Steam by following the instructions below: 1. Launch the Steam client software and log into your Steam account or create a new, free account 2. Click the Games Menu 3. Choose Activate a Product on Steam 4. Follow the on-screen instructions to complete the activation process * The Store, Steam Workshop and both the Pre and In-Game Editor are not available in the Beta
  20. Last month we revealed the historic, headline-grabbing news that Football Manager 2022 (with Xbox Game Pass for PC) and Football Manager 2022 Xbox Edition (with Xbox Game Pass for Console) will be available Day One with Xbox Game Pass on November 9th. Like you, we’re counting down the days until you’ll be able to take your seat in the digital dugout. In the meantime, let’s delve into new features and game upgrades to give you an idea of what you can expect in both FM22 and FM22 Xbox as you work your way to becoming a managerial great. New Season, New Features This year, we’ve placed a real emphasis on giving you more tools to succeed. We’ve focused on making the squad information more intuitive and actionable. We’ve also improved the interactions you have with key backroom members, who now support you far better – just like in the real world of football. As well as boosting your pre-match planning, we’ve introduced a wide range of features that advance our everlasting pursuit of creating the perfect football management simulation. This year for FM22 Xbox, we’ve placed a lot of focus on improving the way that the game’s user interface works with the Xbox Controller to make navigating from screen to screen even easier. We’ve revisited the UI across the whole game and looked at ways that we can make improvements across a multitude of screens that add up to a significantly improved experience when using the Xbox Controller. This is particularly noticeable when scrolling through screens containing tables and lists with the new ability to multi-select rows of information. You’ll also want to keep an ear out while working your way through the game as we’ve added in some new sound effects as you interact with the UI. Another new feature specifically built for FM22 Xbox is News Effects. This gives you clear feedback on how player morale or player attributes (such as Passing or Tackling) have been impacted by your actions or events at your club, for example if you comment on transfer speculation relating to a particular player in your squad. They’re displayed along the bottom of relevant news items with positive effects being reflected with a thumbs up and a thumbs down displaying if the player or group of players have been negatively affected. A major new addition across both FM22 and FM22 Xbox is the Data Hub. This is the home of all your analytics and where you can gain insights and advice from your backroom team that can boost your chances of success on matchday. From data on your team’s overall performance to individual player analysis that can influence how you manage their development, there is more information that can shape how you get the best out of your squad. You can also access new data visualisations such as pass maps and momentum graphs that make it clearer where things went right or wrong for your team over the course of the 90 minutes. In FM22, you can take things even further and take more hands-on role with data analysis, requesting reports and visualisations on specific areas. The best clubs use data to power their performance on the pitch… now you can also. We’ve brought a suite of improvements and upgrades to the match experience in both FM22 and FM22 Xbox that make it our most realistic simulation of on-pitch action to date. An improved animation system – including the addition of root motion – ensures that player movements on and off the ball are better replicated. On the ball, players will now benefit from a wider range of animations – such as Cruyff turns –that can help unlock opposition defences while returning managers will notice big improvements in the smoothness of player animations. Our AI has also reached new levels with enhancements to the pressing system as well as tweaks to pass accuracy and first touches that make the passage of play over a match feel more realistic than ever. We’ve also introduced a new player role, the Wide Centre-Back, which can be deployed in a back three defence to either overlap the midfield and turn defence into attack or hang back and deal with the threat of opposition wingers cutting inside. Finally, Transfer Deadline Day has also been expanded in both FM22 and FM22 Xbox to include more of the excitement, speculation and intrigue that surrounds one of the most dramatic days in the football calendar. You’ll be more informed of done deals as they happen as well as deals that are under negotiation and players that have just become available on the market for you to snatch from under a rival’s nose. Earn It for your Club Overcoming the odds and earning your success is what Football Manager is all about. Whether it’s fighting your way to the top of the game and shocking the world or clawing your way back from the brink – these are the moments that taste sweetest. With more than 2,000 clubs across 53 nations available for you to choose from, where will you earn it in FM22 and FM22 Xbox?
  21. Transfer Deadline Day is one of the biggest, and most dramatic, fixtures in the footballing calendar. We’ve all been there, watching the clock tick down on the big screen and waiting for one of the pundits to break the news that our club is about to make a massive late addition to their squad. From done deals to rumours sparked by the brother of someone’s yoga instructor’s neighbour, we’re hooked, for every single minute of it. For clubs, Transfer Deadline Day is a different beast entirely. In an ideal world they’d have their business done well in advance, but football doesn’t always work out like that. A run of poor results in the first few games of the season can quickly conjure a storm of transfer speculation, while players tempted by lucrative contracts, best-laid plans coming undone and season-changing injuries can all contribute to a last-minute foray into the transfer market. Likewise, sometimes a deal simply materialises that is just too good to turn down. In Football Manager 2022 we’ve sought to replicate the drama of Transfer Deadline Day in game, upping the immersion factor and making it an unmissable part of every season. Modelled on discussions with those involved in all aspects of the real-life drama, it’ll feel like you’re watching events unfold on your television whilst simultaneously positioning right you in the middle of the action, sitting in the managerial hotseat making all the big calls. We know how focused managers need to be to deal with the chaos of Transfer Deadline Day. By bringing all the information you might need together in one place, it’ll be far easier for you stay on top of things and ensure you’ve got a strong, happy squad capable of delivering those all-important victories over the weeks and months to come. Our new, dedicated Deadline Day experience opens the door to a dramatic end to your business each transfer window, so let us walk you through the best bits… Brand-new Transfer Deadline Day Hub Much like the all-new Data Hub (link here), our redesigned Transfer Deadline Day experience brings together all the key information you need to conquer the transfer market and finesse any last-gasp recruitment drives. If you choose to take part in Transfer Deadline Day a brand new dedicated Transfer Deadline Day skin will appear, complete with left-hand menu icon, countdown clock, yellow-and-black branding and much more. It won’t look like an ordinary day because it isn’t one. We’ve also redesigned the processing panel for Deadline Day so you can see time ticking away and all the latest drama, intrigue and transfer activity unfolding – don’t wait too long to make your move, when the deadline’s looming timing is everything. The main Deadline Day screen features four key sections focused on your club’s business – Agent Offers, Attracting Interest, Contracts Expiring and Listed Players. More on those in a bit. Deadline Day wouldn’t be complete without a good helping of media reaction, and at the bottom of your screen, you’ll see a breaking news-style tracker ticking through the day’s latest deals and speculation. Clicking the Transfer News ticker will take you to the Deadline Day hub’s second main screen… Transfer News While you might go into Transfer Deadline Day thinking you’ve finished your business for the window, it’s never really over until the clock strikes midnight and those last bits of paperwork are fully signed off. Just like the real-world where transfer news is shared instantly across social media and TV news networks, our revamped Deadline Day Transfer News page features a tracker of all day’s activity. Covering the biggest rumours and the most recently completed deals, you’ll be able to keep tabs on your rivals and see who’s moving where and when. It could be that a player you scouted earlier in the window is now pushing for a switch, providing new opportunities for you to swoop in, or that your closest title challengers are planning a move for a dynamic attacking talent you weren’t aware of. With more speculation and information coming through on their plans, you’ll have a better chance of making your move to strengthen your side at their expense. Additionally, the option to filter the tracker by nation and division allows you to cast your net far and wide to catch any potential late bargains. Agent Offers Heading out of the Transfer News tab and into the Deadline Day homepage for your club’s activity, a key element of this year’s Transfer Deadline Day overhaul is Agent Offers. This view evokes the frantic activity that goes on at clubs worldwide on the busiest day of the year for football business. Your virtual phone won’t stop ringing as you receive approaches throughout the day from agents offering you available players on their books, from veteran goalkeepers looking for a change of scene to ambitious young strikers seeking a breakthrough at a new club. Each offer can be actioned in several different ways. If a player piques your curiosity, you can either declare an interest in signing them to begin negotiations or simply jump in and make an offer. Alternatively, if they don’t make the grade, you can discard them from your list as you continue your search elsewhere. In FM22 it’s not just you keeping an eye on the latest comings and goings. Agents now monitor transfer dealings and will suggest potential options to you from their client lists from time to time when you insist on signing a replacement before selling a player in another deal. Your actions and the actions of others can send shockwaves through the transfer market which you can use to your advantage. The stream of offers coming your way could present you with a hidden gem that helps carry your team to title success come the end of the season. It’s well worth keeping an eye on Agent Offers to see what surprise opportunities might come your way throughout the day. Managing your Outgoings Alongside the Agent Offers tab, you’ll see three more screens that focus on players you’ve already got at your disposal. Under Attracting Interest, you’ll be able to see which of your players are being chased by other sides – both for outright sales and loans – and gauge how much interest you’re likely to have in them during the day. When receiving multiple offers for a player, you can now accept a proposal and simultaneously issue an ultimatum to any other clubs who’ve already made bids to match the highest offer. With this new visualisation and functionality, you’re able to stay in control, responding to the dynamic nature of Transfer Deadline Day and ensuring you always get the best deals, whether that’s sending a youngster out for a much-needed development loan or selling a player surplus to requirements to free up some valuable wage budget. You can adjust the filter on the Attracting Interest tab to include your Youth players, many of whom may also be listed on the Listed Players tab. By combining the information on these two screens, you’ll be able to work out which of those players you’re likely to shift before the window slams shut. The Contracts Expiring tab shows which of your players have less than 12 months left on their current deals. Alongside their current transfer value, you’ll have feedback from your senior backroom staff on whether they think it’s worth renewing each player’s contract. If not, you might want to capitalise on any potential Deadline Day interest by selecting a player and using the ‘Offer to Clubs’ action at the bottom of the page. Once you’ve decided that your business is complete, you can always click the ‘Conclude Transfer Business’ button to put your feet up and watch as the final hours of the window tick down (but why would you leave early when there are always last minute bargains to be had?) Immerse Yourself in the Drama The new Transfer Deadline Day module makes one of the most important fixtures in the football calendar an unmissable experience in FM22. You’ll be able to snap up some bargains, thwart your rivals and maybe even complete some deals you didn’t think possible… It’s time for you to win the transfer market and set yourself up for your most successful campaign yet.
  22. Important, regular communication between managers and their backroom teams is vital to the smooth running of any football club. Previous iterations of Football Manager have included frequent backroom advice delivered in the form of inbox items but in FM22 that’s profoundly changed. Don’t mistake this upgrade for a simple lick of paint – our drastic staff interaction overhaul is anchored by the all-new weekly Staff Meeting. Numerous discussions with real-life football professionals working across a variety of levels and departments have given us a real insight into many details of intra-staff communication at football clubs: how frequently meetings happen, who they typically involve and the sort of things addressed to ensure that everyone is working in unison for the ultimate benefit of the playing squad. As you’d expect, every club does things slightly differently, but the general consensus is that there’s typically one big meeting every week, featuring everyone from the manager themselves to scouts, analysts and the Head of Youth Development. This real-life insight provides the inspiration for FM22’s brand-new Staff Meetings. Bringing weekly reports on Coaching, Recruitment, Player Development and Staffing together all in one place means you’ll spend less time wading through inbox items and more time making the decisions that matter. There’ll be fewer interruption from day-to-day admin leaving you more time to focus on the tasks most important to you. The Staff Meetings are a crucial element for making your club run as efficiently as possible, deal with everything in one place and turn your team into the title-winning machine you want them to be. Let’s get into the specifics of how the new Staff Meetings work… What do the meetings look like? Before we get into the core sections of the meeting, we thought it’d be worthwhile walking you through their functionality and the options that you, as manager, have at your disposal to make the most of them. Suggestions presented to you in staff meetings can be dealt with in a variety of ways: you can accept them straightaway, agree to action them after the meeting, ask your staff to remind you in a week, move to the next item or skip that section in its entirety. Likewise, for every suggestion you receive, you’ll have the option on the left-hand side to get a second (or third, maybe even fourth) opinion from another staff member. Don’t like your Assistant Manager’s pick for Vice-Captain? Ask one of your first-team coaches to see if there’s a better option in your squad. Once the meeting is completed, you’ll receive a summary of the topics discussed and, if required, a follow-up inbox item, listing those actions you said you’d pick up afterwards. If, for whatever reason, you haven’t got time for the meeting any given week, you can simply request a high-level summary direct to your inbox. Likewise, you’ve always got the option to adjust the frequency of the meetings, making them weekly, fortnightly or monthly. Coaching The first section in each Staff Meeting is Coaching and ultimately this is the one that’ll probably prove most beneficial to you, week in, week out, during the season. When first stepping into the managerial hotseat at your club, your backroom team will address things like suitable captains and vice-captains, your best set-piece takers and areas you should get your players to work on in training ahead of the upcoming season. For all the training activities your staff recommend, including player trait alterations and improving the weaker foot skill of your players, they’ll offer contextual reasons as to why it’s worth pursuing for that individual. As the season progresses, they’ll also flag anyone struggling for fitness and suggest adjustments they think need to be made to training. With all this information more clearly at your disposal, you’ll be better placed to rotate during busy periods of the season and keep a happy, healthy squad on track for success. Recruitment Recruitment is one of the best parts of any Football Manager save and incorporating regular updates from your scouting team in the Staff Meetings greatly enhances your prospects of dominating the transfer market. Your Recruitment Team will let you know which of your players are likely to push for a new contract in the near future, the transfer policy the club ought to be pursuing and anyone you should be looking to stick on the transfer or loan list. When you’re approaching a transfer window, they’ll also flag any players heading towards the last six months of their contract, meaning you won’t run the risk of losing a star player on a pre-contract ever again. Combining all this information in one, regular interaction should help you avoid the sort of squad unhappiness that can derail a campaign. With the whole team satisfied with their current deals and long-term prospects, everyone will be working in perfect harmony and you’ll have more time to focus on pre-match preparations. Development The third section of the Staff Meeting covers Player Development. Directly linked to your squad’s Dynamics, in this area you’ll be kept abreast of player personality changes, movement in the squad Hierarchy and any training unhappiness that might have arisen recently. Additionally, if you’re not complying with a pre-agreed Playing Time Pathway, your staff will let you know about it. Rectifying any issues early will prevent disruption within the squad and keep your players focused on the goals ahead – big victories and climbing the table. It won’t be every week, but you’ll also receive clear explanations of your current support levels within the squad – if things aren’t going well, hopefully this will enable you to act before it’s too late. No one likes being sacked. Your Head of Youth Development plays a key role at this point, reporting on the highest potential youngsters in your squad. It’s up to you whether you’re bold enough to embed them straight into the first team or feel they’d be better off spending some time maturing out on loan. Staffing Last but by no means least, the final section of your weekly Staff Meeting is dedicated to Staffing itself. Any gaps that need to be plugged in either your Coaching team or Scouting and Transfer departments will be addressed, while your existing staff will highlight areas and positions you can improve upon. This includes your Medical team, perhaps the most essential for keeping your best players fit for the season’s key moments. No one wants to lose their star striker or dominating centre-back ahead of a Cup Final – by receiving more direct prompts to improve the quality of your Physio and Sports Scientist team, hopefully serious injuries will be a thing of the past. A New Fixture in Your Calendar Remember, if you aren’t a fan of big meetings don’t worry! Your staff can always send you some information to the Inbox instead. But not all of it. Some things are best discussed in person… FM22’s brand-new Staff Meeting will get you and your backroom team working in perfect harmony. It’ll cut down the number of inbox items you receive, make your management more organised and help propel your squad and staff to new heights. It’s one calendar appointment you won’t want to miss.
  23. Data analysis has become an integral part of day-to-day life at football clubs around the world, fuelling the success of teams at all levels of the game. It has also become an accepted part of football culture, as commonly discussed in the media as Tactics and Transfers. Some might argue we’ve played a small role in making data analysis a bigger part of the footballing landscape but, beginning with FM21, we wanted to go even further and revolutionise the depth of data and analysis available within Football Manager. We wanted to give you the power to harness the same detailed metrics and reporting methods that top teams use to find a winning edge over their rivals. Last season, we introduced a raft of new features around performance analysis including the addition of xG and deeper pre- and post-match analysis. In FM22, we’re introducing a dedicated Data Hub alongside some brand new metrics and more interaction with your team of analysts. These improvements not only allow you to view reports and key metrics but also let you tailor analysis to your needs and shape the direction of your analysts’ work. The Data Hub is powered by your on-pitch performances and your team of analysts now have more tools at their disposal than ever before… The New Home of all your Data You’ll immediately notice that the Data Hub takes its place as a new addition on the sidebar in FM22, cementing it as one of the core areas of the game. Our main goals when creating the Data Hub were to make it clearer and easier to see how your decision-making affects your chances of success on matchday, to diagnose problem areas and to judge which players are making the most effective contributions. You’ll need to play a few league matches before the Data Hub is active, but you’ll be informed once it’s ready and there’s a brand new tutorial from your backroom staff to help you find everything easily. This is the Overview screen where you can see a selection of key metrics – ideal for managers who just want a quick snapshot of how their team is stacking up against the rest of the league. One of the most useful sections on this screen is the Key Findings panel that picks out the most consistent trends from your recent matches. The type of information that might be listed includes analysis of your team’s shots on goal, xG tables and opposition insights that can illustrate the ways your opponents are responding to your tactical setup. You can click into any of the individual key findings to pull up a data visualisation that shows exactly what your analysts have noticed. Even if you don’t want to fully immerse yourself in the world of data analysis, it’s worth checking into the Overview screen as you make your way through the season as you may notice a pattern of Key Findings that keep cropping up which could be rectified before they begin costing you on the pitch. Elsewhere on the Overview screen you’ll see polygon graphs relating to your team’s overall performance and how they stack up against the rest of the league in key attacking and defensive categories. Just like Key Findings, you can click into any of the visualisations to see them in more detail. Your reports and data visuals all live on the right-hand side of the screen, available whenever you need them at the click of a button. Get More out of your Analysts If you’re the type of manager that constantly seeks marginal gains, then the Ask For function is made for you. The Ask For system provides a wealth of potential statistical and visual information that allows you to fully customise your own suite of data analysis to deliver the information most relevant to your team’s success. Using the Ask For system, you can explore even more detailed reports from your analysts on a wide variety of data in just the same way that real-life managers study analysis to inform their pre-match planning, test their assumptions and strategise for success. When you click the Ask For button a menu pops up giving you the power to search by key word for specific analysis including updated and re-designed data visualisations. You’ll also see suggested data visualisations such as shot maps and xG tables that you can click into immediately. Each of these visualisations can be expanded for more information and pinned to your Data Hub allowing you to create your very own unique analytical dashboard to power your decision making. For example, if you wanted to see how your strikers were performing in aerial battles compared to the rest of the league you could simply search for ‘Aerial’ using the Ask For system to see all potential aerial data. You could then select the ‘Aerial – Forwards’ visualisation to see each of your forward players’ aerial data and compare how they stack up against their peers. Team, Player and Performance Analysis Let’s move on to look at another section of the Data Hub - the Team analysis page. Clicking on the Team tab within the Data Hub brings up a customisable dashboard relating your overall team performance. Here you have the ability to view visualisations relevant to your team or your upcoming fixture and comparisons to the rest of the teams in your league across multiple categories. You can also organise and remove previously pinned visualisations via the “Edit” button. Using the same functionality as the Overview screen you can select each visualisation on the dashboard for a deeper dive into the data. In addition the dropdown Team tab menu lets you view Shot Accuracy and Analyst Reports for previous games. The Players tab also includes similar functionality to the Team page but focusing on data that shows how your individual players stack up against their peers in the league. Just like with the Team data, you can fully customise the dashboard to bring in the categories you care most about and take out the ones that you don’t. Additionally, you can view data for each area of the pitch which is especially helpful to diagnose potential problem areas by position. For instance, you might see that your defenders are strong in the air but your full-backs’ crossing leaves a lot to be desired which will require a re-think of that 4-3-3 system with overlapping Wing-Backs you had lovingly created. We’ve also brought several of the new elements we’ve highlighted such as Key Findings and team performance graphs to existing screens such as the next opposition report – which can be found on the Next Opponent tab - along with the last match analysis report which can be found on the Matches tab. New Visualisations While using the Data Hub, you’ll notice that there are some new and reworked visualisations of data in FM22. These have been designed to mirror the way that real analysts present complex data sets and help to bring to life more elements of the huge amount of data stored in Football Manager. We’ll take a look at the Match Momentum graph first. This brand-new graph gives you a clear perception of the flow of a match so you can see where the momentum shifted over the course of 90 minutes. It measures both teams’ dominance of possession and the danger they posed as a result and is a great visual guide to show where certain in-match decisions were particularly effective. For example, you may have just lost a game and did not have had much momentum in the first half, but the momentum graph shows that you dominated periods of the second half, meaning that you might want to incorporate the tactical tweaks and line-up changes you made in the second half into the start of your next match. Over the course of the season, you might notice regular patterns on the momentum graph that you may want to address on the training ground or as part of your pre-match preparation – for instance if your side is consistently on the back foot in the last 15 minutes then you could choose to work on improving stamina amongst your squad. Another new visualisation for FM22 is the Zone Map. As the name suggests, zone maps split areas of the pitch up into six zones – three in your own half and three in the opposition’s territory. Zone maps can be used to visualise a whole range of different data categories such as: where your team is gaining possession, where your players are attempting to play their passes and where your team are performing the majority of their defensive actions. On the left-hand side of many of the visuals, your analysts will also provide you with a summary of the data presented including whether you were performing above or below average in that category. Finally, we’ve reworked pass maps for FM22, introducing colour coding and clearer directional arrows to ensure that it’s easier and quicker to see your passing network and which are the most frequent passing combinations. A New Era The introduction of the Data Hub marks a new era in the way you can work with data in Football Manager. The Data Hub not only allows you to access more information, faster but you’re more in control than ever before of what insight you receive from your analysts. You’re able to delve deeper than ever before and discover more detailed, data-driven reasons as to why your team are performing the way they are. Put simply, in a sport often decided by marginal gains, it’s now easier for you to see exactly what you need to do to extract the maximum performance from your squad.
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