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FM26 International Management Update Now Live
International Management has arrived in the latest update for Football Manager 26, now live across platforms. Update 26.3.1 is live across FM26 (Steam/Epic/Microsoft), FM26 Console (Xbox/Playstation), FM26 Touch (Apple Arcade) and FM26 Mobile (Netflix), with new tools and game upgrades to prime you for glory on football’s biggest stage. The update for FM26 Touch (Nintendo Switch) will follow early next month subject to the submissions process. For more on what to expect, including new match preparation tools, updates to squad building and licensed FIFA World Cup 2026™ assets, dive into our dedicated feature blog. The update also brings further functionality improvements to the User Interface, alongside updates to the wider game. A full changelist will be available on our community forums. This update should take effect automatically but if you have any issues, please visit our dedicated FAQ. A second International Management update for FM26 across platforms is currently scheduled ahead of FIFA World Cup 2026™. This will cover the remaining official kits and the final 26-man 2026 FIFA World Cup™ tournament squads for participating nations*. *While we previously indicated that official kits would be included as part of the international management feature, licensing approvals are still ongoing. As a result, not all FIFA World Cup 2026™ team kits will be available upon launch of the feature and some may be added at a later date. At the initial launch of this feature, 47 of the 48 qualified nations for FIFA World Cup 2026™ will be playable. We will provide further updates should that status change in future updates. FM26 (26.3.1) Changelist (Non-Exhaustive) Added International Management to new and existing save files Added a FIFA World Cup 2026™ Quick Start Mode Technical Issues Improved UI speed and performance when playing in Large Online Lobbies Improved loading times for very large save files The ‘Show Fixtures & Results Screens’ preference is now enabled by default Fixed various crashes caused by mass Custom Database changes Fixed a rare crash caused by removing certain loan clauses Fixed a rare crash caused by responding 'No Comment' to journalist question about a player retiring Fixed an issue that would cause User Account logs to take up excessive storage space on certain spec Macs User Interface (UI) Intensity is no longer locked to being High or Very High when playing with an ultra-defensive style Added a dropdown signifying which position the role selector is currently highlighting Improved the Right-Click functionality on the Tactics pitch Fixed an issue causing the Position Warning icon to still be present after fixing the IP/OOP positions of players Scroll bar functionality has been reinstated on the Tactical Styles section of the Training Schedules card Fixed an issue causing the horizontal scroll bar to disappear when multiple columns were added to tables Fixed the functionality of sorting staff by nationalities when on the Club Staff screen Fixed an issue causing the down arrows not to function when selecting the taker order during a penalty shootout Fixed an issue that would sometimes show ‘-1’ as the squad number for Newgen players within the opposition instructions Added a ‘Take Off’ option within the match tactics panel when a player is slightly injured but the manager is out of available substitutes Fixed an issue causing both squad numbers to appear the same on the substitution caption Filtering by Adaptability within the staff database now functions as intended The Competition Tree within the Stages tile has now been correctly aligned Fixed a visual issue where players would appear out of place on the Match Squad Bar after changing their position in the tactics pitch Shirt icons now correctly display for youth players who were called up to play a first team match Fixed the information displayed within the Form tooltip in the Competition > Stages card Restored the Traits button on the Player Report card Added a filter button to the Managerial Vacancies screen Hovering over tile carousels will now display a tooltip Fixed an issue causing the Youth Setup feedback to be blank Fixed an issue causing duplicate message titles to appear when viewing Player Reports from consecutive Scouting Report messages Adding Player Report tile to various Scouting Portal messages Gameplay Tweaks made to AI manager appointment logic Tweaks made to Supporter Expectations logic when managing a team with a point deduction Fixed an issue with players declaring they want to represent the country of their birth but instead playing elsewhere Fixed an issue to prevent AI hiring for B-Team roles when the user oversees all staff hiring Fixed a rare issue of players refusing to sign a new deal due to ‘waiting on a promise to complete’, with no promise actually active Fixed an issue preventing the user to tell an unhappy player you’ll loan them out if they’re already listed for loan Match, Art & Animation Tweaked the Dynamic Highlight Mode setting to fix an issue causing them to last excessively long Ensured captains will always be the ones to lead teams out during the opening cut scene Ensured captains will always be the one to collect and lift the trophy during celebration cutscenes Fixed a rare instance of the ball crossing the goal line in game but not awarding a goal when checking the goal-line technology camera Fixed an issue causing substituted players to occasionally remain visible on the touchline in the 2D pitch tile Competitions and Rule Groups Fixed an issue causing the same Mexican clubs to qualify via the league for the North American Champions Cup every season Fixed an issue in Sweden to ensure the correct teams qualify for the correct UEFA competitions in the initial season Fixed an issue causing Youth Exemption rules not to be enforced within the WSL Reflected the real-world postponement of the women's Africa Cup of Nations in game
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The return of International Management and a review of FM26
FM25 inapoi!
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The return of International Management and a review of FM26
Ahead of the return of International Management, I wanted to speak to you directly to take stock of FM26 overall. I’ll start by confirming that International Management will return as a free game update for Football Manager 26, Football Manager 26 Console and Football Manager 26 Touch on May 26. Hitting this date is subject to the relevant platform submissions and licensing approvals, which also includes individual kit manufacturers. Our team will share full feature details and re-confirm the launch date shortly. In this update you’ll once again be able to manage national teams and see our licensing agreement with FIFA come to life with official FIFA World Cup 2026™ branding, Broadcast Graphics, licensed kits* and the FIFA World Cup 2026™ match ball. The initial launch of International Management in FM26 will be supplemented by a second update in June to finalise licensed assets*, including the official 26-man 2026 FIFA World Cup™ tournament squads for participating nations. Ahead of that, I want to be transparent with you and manage expectations for what is coming in this update. While the mode represents an improvement on FM24, the full revamp will not be realised at launch and will instead be developed further over time. Challenges within the existing game that I'll touch on below have limited the scope of what we set out to deliver. Looking ahead, your feedback and the improvements already under way will help shape our priorities for future game development. FM26: Our missed expectations Reflecting on FM26 overall, we understand the changes we made to the User Interface weren't well received by everyone. It’s also clear many were frustrated by the changes to navigation and the loss of immersion compared to previous editions. For FM26, the intention was to deliver a UI that was more fluid throughout the game, alleviating the disconnect between old and new items we had in FM24. I was open that we wanted to create a UI for our games that would make productivity tools envious, but that we’d rolled back some of our more overambitious changes in FM26. I also said that we wanted to build something that was ultimately platform agnostic, enabling smoother implementation for our teams across our various products. Instead, this shift was ultimately detrimental to some of your experiences. Since launch we have worked hard to try and rectify or remedy issues as best as we can. Direct responses to your feedback include the redesigning of certain game screens, as well as the reintroduction of some features and functionality. Doing this on an active game wouldn’t have been possible without moving to Unity. While we haven't been able to address or fix everything you've reported, I hope that the regularity of updates offers some reassurance for the challenges you have encountered. FM26 is now a better game than at launch and the foundations we have in place are much stronger for future iterations. That said, we know that what we released has failed to meet the expectations of many. This was the first instalment of a new era and our first release in two years. We know how excited and enthusiastic you were, and so to have come below expectations for some is extremely disappointing. You expect nothing less than excellence from Football Manager, and that’s what the brand stands for. But, despite all the updates thus far, we haven’t got to that level. This is something I take full responsibility for. Looking ahead I know that as a studio we are still filled with tenacious, passionate and talented people who want FM to thrive and evolve. To ensure everyone is best equipped to do that, we’re turning as many learnings from this cycle as we can into actionable changes. Whether that’s internal role changes, new hires or new ways of working, I am leading a team committed to putting things right and releasing games more of our fans will love. For our next release, we’ve got a clear set of priorities, informed by the recurring pain points you’ve raised. Immersion is the main element we're focused on - be that game world, UI navigation or the UI itself. We are looking to elevate all of them and are making good headway. Everyone at the Studio is committed to rebuilding your full confidence in us, but we know that trust is earned not given. So, we will speak with you about our work when the time is right and look forward to sharing updates with you. Miles Jacobson Studio Director *While we previously indicated that official kits would be included as part of the international management feature, licensing approvals are still ongoing. As a result, not all FIFA World Cup 26™ team kits will be available upon launch of the feature and some may be added at a later date.
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Domnul Prof. Ionut Chirila reacted to a post in a topic:
FMRo's Romanian SS KitPack SuperLiga şi Liga 2 Casa Pariurilor - FM 2026
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FMRo's Romanian SS KitPack SuperLiga şi Liga 2 Casa Pariurilor - FM 2026
Buna ziua, exista posibilitatea in viitor sa avem si pt liga a 3-a ?
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Richy90 reacted to a post in a topic:
FMRo's Romanian SS KitPack SuperLiga şi Liga 2 Casa Pariurilor - FM 2026
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Domnul Prof. Ionut Chirila changed their profile photo
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- FM26 Update (26.3) Out Now
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FM26 Update (26.3) Out Now
Romania - nimic fixat ? Liga 3, Cupa Romaniei...
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FM26 Update (26.3) Out Now
FM26 Update (26.3) is now available on Steam, Epic, and Microsoft Store. This update introduces a new full-screen Youth Setup Overview, quality of life improvements to the User Interface, and Database changes from transfer windows including China, Türkiye, and the USA. * This update should take effect automatically but if you have any issues, please visit our dedicated FAQ. An update for FM26 Console on PlayStation and Xbox is also available, with the respective changelist available here. FM26 Touch on Apple Arcade and FM26 Mobile will follow later this week. Today’s full changelist is available below. *To experience the data and competition changes in this update, you will need to start a new career. While the game version is being updated to 26.3, the database version will remain named as 26.2. Rosters for certain licensed leagues whose seasons run to the calendar year will only be reflective up until the end of the 2025 season and will not include incoming and outgoing transfers made for 2026. FM26 (26.3) Changelist (Non-Exhaustive) Database More than 1 million Database changes Updated Transfers for China, Türkiye, the USA, and other select leagues Boca Juniors are now a licensed team Technical Issues Crash fixes & stability improvements Fixed an issue causing keyboard shortcuts to activate when using the global search function Fixed an issue that would cause Navigation focus boxes to appear after using the global search function User Interface (UI) Redesigned the Youth Setup Overview to be full screen Sort functionality has been restored for transfer value, ability and potential columns in Recruitment > Shortlist Attributes being trained now highlight in Orange within the Individual Training screen The Fixtures and Result Report will remember your filters should you leave and return The Competition > Transfers card will remember your filters should you leave and return The Recruitment > Transfer History Card will remember your filters should you leave and return If the player attribute polygon graph is selected, it will remain visible while cycling through other players Match Stats bars are now correctly equal when values are zero for both teams Added Transfer Fees to the Career Stats tile Fixed an issue preventing the user to view past seasons in Stages card for select competitions Set Piece/Penalty taker lists will now properly reflect the real-time current squad Removed empty space appearing in Scout World Knowledge card Viewing the Tactical Analysis no longer omits certain players incorrectly Fixed an issue causing form indicators to sometimes appear inaccurately on the Competitions page League tables which feature a ‘split’ now better display the split in teams Tactics within the save folder now correctly display if attempting to overwrite them Team form will now display oldest to newest (left to right) in all game areas Fixed an issue that could sometimes cause Partnership lines to appear misaligned on the Tactics screen when first opened Fixed an issue causing the Passing Completed, Crosses Completed, and Clear-Cut Chances stats to display incorrectly during the match day Gameplay Staff not at the user’s club no longer display ‘unknown’ personalities Added a ‘Automatically open a must respond message’ preference option Added Cash/Claused Transfers, Free Transfers, Part Exchange Transfers and Player Trials filters when on the Transfer History card Fixed an issue causing ‘Grey’ players that have been offered contracts to display attributes over 20 Goalkeepers are now only compared to other goalkeepers on the player comparison screen Club vision ambitions have been tweaked to prevent certain objectives being contradictory of one another Improved supporter reactions to some players performances within Squad Feedback Fixed an issue where the ‘approach to sign’ action was not generating when the users club exited a transfer embargo Match, Art & Animation Added a new Premier League match ball Fixed an issue where players would sometimes kick ball out of play straight from kick off Fixed an issue causing offsides lines to be missing during the replay for a goal disallowed by offside The Dugout and Live Scores/Table will remain expanded even after highlights occur Fixed a rare issue with substitutes flickering on the 2D pitch tile In-Game Editor (IGE) / Pre-Game Editor (PGE) Further crash fixes and stability improvements Fixed an issue where verified rule files with a database were not valid with that same database in a new game setup (PGE) Fixed an issue causing non-playing history to appear blank for non-players with edited history (PGE) Competition and Rule Groups Belgium Added the RWDM Brussels points deduction Brazil Updated a number of formats, schedules and rules of various Brazilian competitions Updated VAR rules for various Brazilian competitions China Updated schedules for the Chinese Super League, Chinese National First Division, and the Chinese FA Super Cup Updated Transfer Windows for the Chinese Super League and Chinese National First Division Colombia Updated the Colombian Cup Substitution Rules England Added the Leicester City points deduction Europe Updated the format for the UEFA Youth League Fixed an issue where some Last 16 UEFA Champions League matches were scheduled on Thursdays France French Overseas Nationalities no longer count as foreign players in the French Cup Germany Updated the Bundesliga and Bundesliga 2 Squad Numbers rules Greece Fixed an issue causing there to be no TV matches appearing in Super League 1 after league split Ireland Updated the Irish Leinster Cup schedule Indonesia Updated the Substitution Rules for various Indonesian competitions Latvia B Teams no longer participate in the Latvian Cup Lithuania Updated the Lithuanian U18s Sorting Rules North America Updated the North American W Champions Cup Squad Registration dates Portugal Updated the Substitution Rules for the Portuguese Second League and Third Division Russia Updated the Russian First Division Loan Rules Scotland Updated the KDM Evolution Trophy Substitution Rules Spain Trialists are no longer allowed to participate in the Spanish Women's Super Cup Switzerland Fixed an issue causing youth players to be denied work permits after turning professional Sweden Updated schedules for various Swedish leagues/competitions Uruguay Updated the Uruguayan Transfer Window dates Updated the Uruguayan First Division schedule U.S.A Fixed an issue causing players to incorrectly gain Green Cards/American nationality (NWSL) Expansion teams no longer play matches prior to being formed (NWSL) Wales Updated the Nathaniel MG Cup Substitution Rules
- Guantanamera...
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FMRo FM26 Activator L3
Fisierul este disponibil aici: https://bit.ly/fmroactivatorL3springedition
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FMRo FM26 Activator L4-L6
Fisierul este aici: https://bit.ly/fmroactivatorL3springedition
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FMRo FM26 Activator L3 3.0.0 - Spring Edition
- 181 downloads
- Version 3.0.0
Pentru că ne iubeşte mult, unul din stâlpii de susţinere ai comunităţii FM din România, @il muce, s-a pus din nou la muncă şi a actualizat Activatorul de L3 pentru FM 2026, aşa că acum este compatibil şi cu versiunea database 26.2.0 -
FMRo FM26 Activator L3 3.0.0 - Spring Edition
FMRo FM26 Activator L3 3.0.0 - Spring Edition Pentru că ne iubeşte mult, unul din stâlpii de susţinere ai comunităţii FM din România, @il muce, s-a pus din nou la muncă şi a actualizat Activatorul de L3 pentru FM 2026, aşa că acum este compatibil şi cu versiunea database 26.2.0 File Information Submitter Mihai Submitted 03/22/26 Category FM 2026 View File
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FMRo FM26 Activator L4-L6
Pentru activatorul de L3 am facut un update ca sa fie compatibil cu database 26.2.0 - il urca @Mihai pe forum in curand. Pentru activatorul L4-L6 e mai mult de munca, poti juca cu el daca selectezi database original - FM2026
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FMRo FM26 Activator L3
Am facut un update pentru acest activator ca sa fie compatibil cu versiunea 26.2.0 a jocului, il urca @Mihai pe forum in curand.
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FMRo FM26 Activator L3
@il muce domnule, pot eu sa fac de la mine sa mearga activatorul de L3 pe 26.2? primesc "not all selected editor files have been verified" cand incerc sa incep joc nou si sa selectez doar fisierul matale
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FMRo FM26 Activator L4-L6
Pe 26.2.0 am testat la fel si pe football manager 26 database, am intrat si la advanced in pre game editor si am incercat sa le fac, activatorul l3 am reusit dar nu ma lasa sa ma joc liga 3, iar cel liga 4-6, nu vrea deloc.
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FMRo FM26 Activator L4-L6
Print screenuri cu eroarea poti atasa ? Ce versiune de database ai selectat ?
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FMRo FM26 Activator L4-L6
Nu merge deloc, imi zice sa il testez, am incercat si cu activator l3 si tot asa imi zice, am incercat sa le verific si nu merg.
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FMRo FM26 Activator L4-L6
Salut, din nou, Mersi pentru clarificări și încurajare, dar mai ales despre pre-game editor (nu știam că e free), cât și despre situația de la L4. Între timp, pentru partea grafică, am găsit soluția. Trebuie lucrat în config-ul din folderul cu logo-uri. Aveam impresia că va fi ceva mai complicat, dar pare că nu. Măcar acum știu că pot rezolva situația și pentru restul echipelor care n-au logo. Mulțumiri din nou ! Spor și ție, în tot ce faci ! Zi(le) fain(ă/e) în continuare !
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FMRo FM26 Activator L4-L6
salut, da, se poate folosi un logo mai vechi, dar eu nu ma pricep la partea de grafica, trebuie configurat logo-ul sa corespunda cu id-ul echipei. @Claudiu A. se pricepe. schimbatul numelui echipei este o modificare banala cu editorul pre-game care este si gratuit, btw. alt mod de a modifica numele echipei nu exista. dupa ce ai inceput jocul, nu mai poate fi schimbat (cu editorul in-game). componenta seriilor in diviziile L5-L6 cu mai multe serii este random, asa e. la L4 Cluj, sezonul a inceput cu 9 echipe, apoi au ramas 8 pentru ca Academia de Fotbal Floresti s-a retras din campionat pe 20 noiembrie - https://www.frf-ajf.ro/cluj/stiri/comunicate-ajf-1/decizia-nr-10-a-cd-din-20112025-26439.html spor la joc!
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FMRo FM26 Activator L4-L6
Salutare ! Întâi de toate, țin și eu să-ți mulțumesc, că ai realizat acest mod/patch/activator și că avem șansa de a face LLM, la un alt nivel, dat fiind că ai spus că regulile sunt cât se poate de aproape de cele din IRL. Chiar am așteptat cu nerăbdare fișierul, deoarece tot mi-am propus ca la ediția asta, să fac alt save, decât cel cu Unirea Dej, pe care l-am făcut deja de 2-3 ori, la ultimele ediții. Astfel, am șansa de a face save cu cealaltă echipă din (zona) Dej și anume Minerul Ocna Dej. Ce vroiam să întreb, acuma nu știu câtă logică are întrebarea (cel puțin în capul meu are). Dat fiind faptul că mare parte din echipele din L4-L6 nu există în baza de date oficială (fiind nou înființate, prea obscure sau din orice alt motiv) ID-ul lor (că am văzut că au) poate fi asociat cu logo-uri ? Spre exemplu, în cazul meu, aș dori să folosesc logo-ul echipei de la FM24 (doar că atunci echipa avea alt ID). Este posibil lucrul ăsta ? Știu că întrebarea e oarecum retorică, poate chiar stupidă. Întreb în ideea în care n-aș vrea a folosi editorul, mai ales că nici nu-l am și nici nu știu cum funcționează/se utilizează, deși poate ar fi util, mai ales că aș vrea să schimb și numele echipei (nu-mi place cum sună/arată Nareb Minerul Ocna Dej, deși ăsta e numele oficial), poate chiar să operez și alte modificări. Am văzut că seriile de L5 (cel puțin pentru jud. Cluj) sunt foarte aproape de realitate, doar componența lor nu e, fiecare grupă fiind un mash cu/de echipe din toate zonele, iar la L4 Cluj sunt 8 echipe în loc 9. Oricum, asta e fix nimic, în comparație cu masterpiece-ul pe care l-ai realizat, mai ales că făcând LLM, cel mai prob. treci repede și ușor prin L6, L5 și L4, iar astfel dispare repede disconfortul ăsta. Astfel, revin cu întrebarea inițială. Este posibil a te utiliza de logo-urile vechi, fără prea mult efort ? Sunt conștient că pentru celelalte aspecte, e nevoie de editor. Anyways, mulțumesc anticipat de răspuns și sărumâna încă 1 dată pentru activator.
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FMRo FM26 Activator L4-L6
am jocul updatat la zi cu toate patchurile, am dat un new game acum cu activatorul L3 a mers brici si save game si tot. vezi ce alte fisiere mai ai pe langa activator, daca ai spatiu unde sa salvezi etc.
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FMRo FM26 Activator L4-L6
Multumesc de raspunsul ferm si rapid. Insa a-si avea inca o intrebare despre activatorul ligii a 3.a. Primesc multe erori de exemplu nu pot salva jocul si scrie ca marimea saveului e de 0 mb, pana acum n-am mai vazut o eroare de genu poate cu updateul recent ar fi aparut erorile mentionate si de tine din editorul advanced? Am incercat sa apelez la supportul de la sega dar nu ma ajutat cu nimic emailurile primite poate imi poti da o idee ce ar putea fie problema.
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FMRo's Romanian SS KitPack SuperLiga şi Liga 2 Casa Pariurilor - FM 2026
config-ul de la arhiva asta e gol si din cauza asta nu-mi merge pack-ul asta
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FMRo FM26 Activator L4-L6
Pe scurt: pentru ca sa joci de la inceput direct in L3 trebuie sa iei activatorul dedicat, cel lansat in noiembrie - https://www.fmro.ro/forums/index.php?/files/file/1-fmro-fm26-activator-l3/ In detaliu: Asa e, L3 nu e playable in aceasta versiune de Activator (L4-L6). Editorul are 2 moduri de a edita baze de date - standard si advanced. Activatorul L4-L6 este facut cu editorul standard (unde teoretic SIGames ofera support 100%). Pentru activarea L3 trebuie intrat in advanced si bifate cate lucruri acolo. Cand am incercat sa intru in advanced am primit o tona de erori si chiar daca le "reparam", primeam altele cam random. Asta pentru ca zona advanced este folosita in general de developerii jocului, SIGames nu ofera support utilizatorilor despre optiunile avansate prezente acolo si e pe incercate - what does this button do ? Poate mai incerc sa editez cu advanced dupa update-ul de iarna si nu mai apar erorile alea random. Asta pentru ca pe langa activarea L3, modul advanced imi mai ofera niste optiuni in plus la L4-L6 (de exemplu sa fac 2 serii la L4 Giurgiu, sa pun reguli dedicate pe fiecare judet/divizie de HG, U21, U19, sa modific Cupa Romaniei a.i. sa tina cont de faza regionala - aici nu-s 100% sigur ca o sa reusesc, barajul de promovare din L4 in L3 sa tina cont de regiuni la tragerea la sorti - am si aici o idee cu stage-uri dedicate, nu-s 100% sigur ca o sa mearga etc) Ca sa joci de la inceputul jocului in L3 poti folosi Activatorul L3 dedicat, aparut in noiembrie. Acolo a fost mai usor pentru ca am intrat direct in advanced, am dat 5 clicks, am verificat regulile, totul valid. Done! De ce acolo a mers si la activatorul L4-L6 nu ? Activatorul L4-L6 are multe reguli in plus, echipe, orase, stadioane etc si probabil ca de acolo au aparut erorile alea random. LE: asta e si motivul pentru care in topicul asta - https://www.fmro.ro/forums/index.php?/topic/16415-fmro-fm26-activator-l4-l6/ am zis ca nu sunt spectatori la meciurile din L3. Pentru ca nu e playable. Logica SIGames...