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Football Manager 2013 Demo


Bogonici

Question

Azi a aparut Demo-ul pentru joc.Acesta e linkul de download de pe Steam(http://store.steampo...com/app/207890/).In dreapta va apare optiunea Download Demo.

Pentru a descarca jocul e nevoie de Programul Steam si de un cont gratuit pe reteaua lor.

We’re pleased to announce the Football Manager 2013 Demo is now available to download via Steam. As with previous years, the demo will allow you to get half a season of Football Manager game-time in before it ends. Then, if the user wishes, that save game can eventually be loaded into the full retail version of FM13 and continued.

For the first time ever, this year’s version contains a half season version of Football Manager and Football Manager Classic. The FM version allows you to choose one ‘quick start’ league to play, whilst FMC will allow you to choose three leagues to run from the start, exactly like you’ll find in the full game.

As the demo is only available via Steam, you will need to have a Steam account to play. If you haven’t done this yet, you can do so here – http://store.steampowered.com/about/

Then, when Steam is installed and you’ve created an account, follow the instructions below:

1 – Launch Steam and sign into your account

2 – In the search bar, type Football Manager 2013 Demo (alternatively go directly to the game here - http://store.steampowered.com/app/207890/)

3 – On the right hand side, click the ‘DOWNLOAD DEMO’ button (you may need to scroll down to see this)

4 – Follow the instructions to complete the download

5 – Once downloaded, launch the game and it’ll install and load up.

If you have any issues launching the game, please verify your game cache as shown in the link below:

http://community.sigames.com/showthr...=1#post8165123

If you encounter any type of 'Virus' message when attempting to run the game, this is a false positive. There are no viruses within the FM.exe. We very much suggest adding the FM.exe to your exceptions list. This issue has been encountered when running Avira and Avast!

We very much hope you enjoy our FM13 Demo, please feel free to leave feedback within our forum feedback thread found here – http://community.sigames.com/showthr...02#post8199602

Thanks.

The Sports Interactive Team.

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eu am facut comanda la joc dar sincer va spun ca daca nu baga ceva imbunatatiri la meci si aici ma refer la aparatori in special care fratilor stau si se uita la adversar cum ajung la poarta in 90% din cazuri si ar mai fi faza cu mingea care are o viteza mult prea mare , in rest eu sunt multumit de imbunatatiri e mai greu pana ne obisnuim cu toate sunt multe lucruri pozitive in joc

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  • MentholBoy

With all the ( mostly ) excellent constructive feedback I thought it might be worthwhile sharing what is fixed so far for the next ME update.....I'll update this as we go. Obviously there are some issues reported in this forum that won't be fixed for the next update but a later one, as there are only so many changes we can make without unbalancing things and having no time to rebalance. The most important thing for us is that come release day, we have improved upon the beta version.

Match v1302

-----------

- Fixed bug where keeper would not prevent team mate's poor control from becoming an own goal

- Fixed one more example of keeper not controlling a backpass

- Fixed players kicking off not always facing correct direction at start of 2nd half

- Fixed AI teams not always setting one central midfielder to a defensive duty

- Improved marking of player running with ball

- Some ball physics collision fixes including the "hole in the net"

- Reduced shots from tight angles

Match v1303

-----------

- Fixed players going for the same ball and both avoiding each other leaving ball loose

- Improved keepers at point blank range slightly

- Improved keeper judgement coming for ball or making save

- Improved angle of non held keeper save

- More last ditch challenges/interceptions in danger area

- Improved defender positioning in own area

- Improved player reactions to loose ball

- Made players in space more likely to try to turn to face opposition goal when on ball

- Increased use of high risk high reward passes in dangerous areas

- Fine tuned general pass choice

- Fixed unrealistic clearances towards own goal

Match v1304

-----------

- Midfields shifting across slightly more when defending

- Tweak to defensive reactions

- Reduced potential instances of wild clearances behind own goal

- Toned down some risky passes slightly from 1303

Match v1305

-----------

- Fix to stop "ghost" goals ( where ball goes in net and no goal awarded )

Match v1306

-----------

- Further fix to ghost goals

Match v1307

-----------

- And another fix to ghost goals

Match v1308

-----------

- Temporarily disabled fix for "ghost" goals as its a bit troublesome and we have no time just now

- Fixed keeper coming to punch ball and then diverting to avoid a collision and hence missing ball completely

- Fixed some instances of keepers saving ball prematurely and getting little purchase on save

- Fixed 3 bugs causing keepers not to attempt saves when they should do

- Fixed keepers making risky quick throws or passes to team mates

- Further fix for defending crosses

- Slight tweak to speed of longer passes

- Fixed wrong team getting throw/corner/goal kick after tackle sends ball out of play

- Toned down long shots taken on weak foot slightly

Match v1309 ( Beta Update & Demo )

-----------

- Sorted out problem with "ghost goal" fix and re-activated it

- Fixed keepers trying to come out and intercept dribbled ball they have no chance of

- Tweaked direct free kicks

- Tweaked headers slightly

Match v1310

-----------

- Improved player reactions to ball in general

- More fixes to general keeper issues

- Small tweak to pressing speed

- Small tweak to range of D-line depth

- Small reduction in boring passes by limited players

- Defenders now drop back at goal kicks when instructed to collect from keeper

Match v1311

-----------

- Fixed keeper fumbling ball on own line for no reason

- Fixed 2 other small keeper anomalies

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  • Generaţia de Aur

eu am facut comanda la joc dar sincer va spun ca daca nu baga ceva imbunatatiri la meci si aici ma refer la aparatori in special care fratilor stau si se uita la adversar cum ajung la poarta in 90% din cazuri si ar mai fi faza cu mingea care are o viteza mult prea mare, in rest eu sunt multumit de imbunatatiri e mai greu pana ne obisnuim cu toate sunt multe lucruri pozitive in joc

daca nu baga ce faci ? ai uitat sa ne spui si poate ma inspir de la tine.

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Cateva intrebari pentru cei care au intrat deja in posesia jocului:

Cand dai click pe un rezultat genereaza in continuare raportul meciului? Sau intra direct la statistica meciului? E destul de important aspectul asta pentru mine.

Echipele mici inca paseaza contra ta de parca ar fi clonele lui Xavi, Iniesta, Fabregas?

Mingea prinde o viteza uluitoare cand atinge terenul si sare incat n-o mai poti prinde nici cu avionul?

Am citit pe forumul Si ca multi jucatori de valoare sunt pusi pe lista de transferuri, nu neaparat de la inceput. Ati intalnit problema asta pana acum?

Ar mai fi ceva, dar probabil nu a jucat nimeni suficient de mult. Ma intereseaza strategia echipelor in perioadele de transferuri. Vreau sa am adversari, nu in cateva sezoane sa am cea mai buna echipa din lume, fara sa fie vreo echipa care sa opuna rezistenta...

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With all the ( mostly ) excellent constructive feedback I thought it might be worthwhile sharing what is fixed so far for the next ME update.....I'll update this as we go. Obviously there are some issues reported in this forum that won't be fixed for the next update but a later one, as there are only so many changes we can make without unbalancing things and having no time to rebalance. The most important thing for us is that come release day, we have improved upon the beta version.

Match v1302

-----------

- Fixed bug where keeper would not prevent team mate's poor control from becoming an own goal

- Fixed one more example of keeper not controlling a backpass

- Fixed players kicking off not always facing correct direction at start of 2nd half

- Fixed AI teams not always setting one central midfielder to a defensive duty

- Improved marking of player running with ball

- Some ball physics collision fixes including the "hole in the net"

- Reduced shots from tight angles

Match v1303

-----------

- Fixed players going for the same ball and both avoiding each other leaving ball loose

- Improved keepers at point blank range slightly

- Improved keeper judgement coming for ball or making save

- Improved angle of non held keeper save

- More last ditch challenges/interceptions in danger area

- Improved defender positioning in own area

- Improved player reactions to loose ball

- Made players in space more likely to try to turn to face opposition goal when on ball

- Increased use of high risk high reward passes in dangerous areas

- Fine tuned general pass choice

- Fixed unrealistic clearances towards own goal

Match v1304

-----------

- Midfields shifting across slightly more when defending

- Tweak to defensive reactions

- Reduced potential instances of wild clearances behind own goal

- Toned down some risky passes slightly from 1303

Match v1305

-----------

- Fix to stop "ghost" goals ( where ball goes in net and no goal awarded )

Match v1306

-----------

- Further fix to ghost goals

Match v1307

-----------

- And another fix to ghost goals

Match v1308

-----------

- Temporarily disabled fix for "ghost" goals as its a bit troublesome and we have no time just now

- Fixed keeper coming to punch ball and then diverting to avoid a collision and hence missing ball completely

- Fixed some instances of keepers saving ball prematurely and getting little purchase on save

- Fixed 3 bugs causing keepers not to attempt saves when they should do

- Fixed keepers making risky quick throws or passes to team mates

- Further fix for defending crosses

- Slight tweak to speed of longer passes

- Fixed wrong team getting throw/corner/goal kick after tackle sends ball out of play

- Toned down long shots taken on weak foot slightly

Match v1309 ( Beta Update & Demo )

-----------

- Sorted out problem with "ghost goal" fix and re-activated it

- Fixed keepers trying to come out and intercept dribbled ball they have no chance of

- Tweaked direct free kicks

- Tweaked headers slightly

Match v1310

-----------

- Improved player reactions to ball in general

- More fixes to general keeper issues

- Small tweak to pressing speed

- Small tweak to range of D-line depth

- Small reduction in boring passes by limited players

- Defenders now drop back at goal kicks when instructed to collect from keeper

Match v1311

-----------

- Fixed keeper fumbling ball on own line for no reason

- Fixed 2 other small keeper anomalies

E poate acum dau banii pe el:)

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Cateva intrebari pentru cei care au intrat deja in posesia jocului:

Cand dai click pe un rezultat genereaza in continuare raportul meciului? Sau intra direct la statistica meciului? E destul de important aspectul asta pentru mine.

Echipele mici inca paseaza contra ta de parca ar fi clonele lui Xavi, Iniesta, Fabregas?

Mingea prinde o viteza uluitoare cand atinge terenul si sare incat n-o mai poti prinde nici cu avionul?

Am citit pe forumul Si ca multi jucatori de valoare sunt pusi pe lista de transferuri, nu neaparat de la inceput. Ati intalnit problema asta pana acum?

Ar mai fi ceva, dar probabil nu a jucat nimeni suficient de mult. Ma intereseaza strategia echipelor in perioadele de transferuri. Vreau sa am adversari, nu in cateva sezoane sa am cea mai buna echipa din lume, fara sa fie vreo echipa care sa opuna rezistenta...

Tot asa la chestia cu match report...enervanta...

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buna baieti,

eu am cumparat jocul de pe steam si azi am inceput sa joc cateva meciuri. Vreau sa zi ca e dezastru meniul din timpul meciului. Nu poti sa vezi feedbackul si ratinguri intre faze si apoi sa comute automat pe fullscreen cand iti arata meciul. Toate meniuril vin calare peste ceea vezi in meci.

Toate meciurile se joaca de parca sunt pe gheata, sa nu mai zic ca la vreo 2 goluri mingea a trecut prin plasa si portarul s-a dus dupa ea in spatele portii iar ai mei se bucurau de mama focului. Golul s-a pus. Au introdus prostia aia cu training focus pe sapamani cum era la fifa manager ceea ce mi se pare o prostie. Abia ce ne-am obisnuit cu atrenarea tacticilor ca le-au si schimbat...acum trebuie sa iti bati capul cu antrenamentul la sapamana.

Jucatorii pe care vrei sa ii vinzi, desi sunt 10 cluburi interesate si ii oferi la vanzare de la 3 mil cat val la 500 mii eur, nu ai niciodata nici o oferta.

Ciudat e jocul asta. Si nu in ultimul rand ...nu inteleg de ce dracu nu il scot pe piata cu un skin decent, ca albul ala iti sparge ochii. Ce dracu, ca sunt doar culori care trebuie sa fie mai inchise...nu e ceva fantastic de programat.

IN cocnluzie sunt dezamagit de jocul de anul acesta, cu atat mai mult ca persoana care il prezenta spunea ca va fi cel mai mare pas in match engine de la fm 2009 incoace...poi da...ca joaca toti pe gheata...mare pas.

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buna baieti,

eu am cumparat jocul de pe steam si azi am inceput sa joc cateva meciuri. Vreau sa zi ca e dezastru meniul din timpul meciului. Nu poti sa vezi feedbackul si ratinguri intre faze si apoi sa comute automat pe fullscreen cand iti arata meciul. Toate meniuril vin calare peste ceea vezi in meci.

Toate meciurile se joaca de parca sunt pe gheata, sa nu mai zic ca la vreo 2 goluri mingea a trecut prin plasa si portarul s-a dus dupa ea in spatele portii iar ai mei se bucurau de mama focului. Golul s-a pus. Au introdus prostia aia cu training focus pe sapamani cum era la fifa manager ceea ce mi se pare o prostie. Abia ce ne-am obisnuit cu atrenarea tacticilor ca le-au si schimbat...acum trebuie sa iti bati capul cu antrenamentul la sapamana.

Jucatorii pe care vrei sa ii vinzi, desi sunt 10 cluburi interesate si ii oferi la vanzare de la 3 mil cat val la 500 mii eur, nu ai niciodata nici o oferta.

Ciudat e jocul asta. Si nu in ultimul rand ...nu inteleg de ce dracu nu il scot pe piata cu un skin decent, ca albul ala iti sparge ochii. Ce dracu, ca sunt doar culori care trebuie sa fie mai inchise...nu e ceva fantastic de programat.

IN cocnluzie sunt dezamagit de jocul de anul acesta, cu atat mai mult ca persoana care il prezenta spunea ca va fi cel mai mare pas in match engine de la fm 2009 incoace...poi da...ca joaca toti pe gheata...mare pas.

Meniurile din timpul meciurilor sunt ok, atata timp cat te folosesti de ce iti da jocul oricum si le amplasezi cum trebuie(spre ex. ratingurile echipei tale sunt aratate intre faze oricum, le mai pui se pe alea de la echipa adversa undeva intr-un colt si feedback-ul in coltul opus si e ok. N-am avut probleme de vizibilitate...

Erori la ME, astea sunt de cand lumea, atata timp cat nu apar idiotenii reale gen goluri prezentate pe la sectiunea bug-uri(situatii pe care eu nu le-am intalnit) e acceptabil. Probabil dupa vreo 2-3 patch-uri se va imbunatati vizibil situatia. Singurul lucru care inca ma deranjeaza sunt asa zise faze la care fundasii nu se baga si atacantul vine din spate si sufla mingea(fazele astea sunt multe si in realitate, chiar m-am uitat aseara la Frankfurt - Greuther Furth si am vazut o gramada - dar poate in FM sunt cu vreo 20% mai mult decat ar trebui sa fie).

Training focus e o implementare pe care nu esti obligat sa o folosesti, ai asistent pt asta(sau poti juca FM Classic).

Referitor la vandut jucatori, in demo n-am avut probleme, am reusit sa-l vand pe inutilul de Nathan Tyson(vreo 10 goluri in ultimele 150 meciuri ca atacant, si salariu maricel) cu 700k, pe langa altii. In jocul full n-am vandut pe nimeni, lotul de la Salamanca e si asa destul de subtire. Vezi sa nu fie jucatori adusi sezonul ala ca n-o sa poti sa-i vinzi oricat ai incerca...

Skin-uri sunt si se vor face in continuare de catre pasionati, sunt cateva skin-uri dark aparute deja. Nici eu nu sunt multumit ca s-a scos skin-ul dark by default dar exista solutii - trebuie doar sa cauti.

Pentru grafica impresionanta si eye candy exista FIFA Manager.

Si na, acum sa dau si cu parul - cotatiile jucatorilor mi se par niste glume in anumite situatii(ex. Lee-Chung yong de la Bolton 10 mil). Era foarte fain conceptul de cotatii incepand de la suma cheltuita pentru un jucator si apoi sa scada/creasca valoarea in functie de performante. Acum m-am trezit cu jucatori cumparati cu 2 miliioane, carora le-a ajuns valoarea la 5-6 milioane dupa 2-3 saptamani in care nu au jucat vreun meci oficial(ca in FM-urile mai vechi).

Sper doar ca strategia pe termen lung a echipelor sa fie ok si eu zic ca e un joc reusit...

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