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Fm 2012 - Primele Informatii Oficiale


Mihai

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  • MentholBoy

LONDON (August 11th, 2011) – Sports Interactive Ltd. & SEGA® Europe Ltd. today unveiled the latest version of their successful football management simulation series, Football Manager™ 2012. Planned to be in stores before Christmas, Football Manager 2012 will once again allow you to take charge of your favourite football team and put your managerial skills to the test.

The award-winning Football Manager series has now sold in excess of 7 million copies worldwide and has topped the UK and many European PC charts for the last seven years, with over 108 weeks at no.1 in the UK to date.

“We’re delighted to finally be able to start talking about Football Manager 2012” said Miles Jacobson, Studio Director at Sports Interactive. “It’s another year of evolution, with some revolution thrown in for good measure so we’re pretty sure our dedicated communities, and hopefully lots of new people too, get to play and enjoy the game when it’s released later in the year.”

Counting over 800 new features, not including changes to the rules of the games 50+ leagues, Football Manager 2012 promises to be the most realistic, immersive and playable football management simulation ever for any fan who has ever dreamed of making the big decisions, both on and off the field.

Key new & improved features for Football Manager 2012:

Transfers & Contracts – significant changes to the transfer and contract systems, including loyalty bonuses, better implementation of amateur and youth contracts, an improved transfer centre and the ability to lock areas of the contract negotiation when you aren't prepared to budge. This helps you to manage your budgets and gives you flexibility in what you offer money hungry players, or agents, as incentives.

Scouting improvements – using several real life scouting reports, a new in-game report has been devised which includes squad analysis, tactics information and information about goals scored and conceded alongside lots of other scouting improvements, giving you all the information you need to prepare before kick-off and throughout the season.

3D Match Improvements – new animations, a whole new crowd system, improved weather system, more stadiums, plus two brand new cameras - "Behind Goal" and "Director Cam" as well as all other camera angles being reversible - meaning you can watch and analyse every aspect of every game.

Manage Anywhere, Anytime – the ability to add or take away playable nations in your saved game as often as you want. Manage in that country at the start of the next season- meaning you don’t have to stay in the nations which are chosen by you to be playable at the start of your career.

Tone – a whole new level has been added to team talks and conversations, with the new tone system, which allows you to specify the way you want to say things – be as cool as a cucumber by saying things calmly or throw tea cups around by saying things with passion. There are 6 different tones to choose from with specific comments per tone.

Intelligent Interface – a new adaptive layout system, which means the higher your screen resolution, the more info is easily at your fingertips. The new interface also contains new filters, customisable columns, a new tactics screen, and lots of new overview screens.

Brand New Tutorial – standing separate from the main game, a mode to help new players find their way around the game easily, whilst also offering tips to experienced managers on how to get the most out of the game, as well as a new in-game “how to” system.

On top of these key innovations, there are lots of areas of the game that have had huge improvements, such as the media system, press conferences, the youth system, newgens, the social networking options, friendlies, international management and many more which will be detailed in a series of video blogs over the coming months, alongside more information about Football Manager 2012.

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Scouting improvements – using several real life scouting reports, a new in-game report has been devised which includes squad analysis, tactics information and information about goals scored and conceded alongside lots of other scouting improvements, giving you all the information you need to prepare before kick-off and throughout the season.

Sună bine asta.

Poate au şi ei de gând să implementeze ceva la sistemul ăla de training care e de tot rahatul la ora actuală.

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  • Generaţia de Aur
Manage Anywhere, Anytime – the ability to add or take away playable nations in your saved game as often as you want. Manage in that country at the start of the next season- meaning you don’t have to stay in the nations which are chosen by you to be playable at the start of your career.

adica nu mai trebuie sa selectam 20 de ligi ca sa fie realist? asta nu inseamna ca vor fi incarcate toate ligile automat la inceput cu toti jucatorii si staff?

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adica nu mai trebuie sa selectam 20 de ligi ca sa fie realist? asta nu inseamna ca vor fi incarcate toate ligile automat la inceput cu toti jucatorii si staff?

Nu ...inseamna ca poti sa adaugi sau sa scoti natiuni in care poti sa antrenezi ...sa zicem ca incepi cu Romania,Anglia,Italia si Spania ...si prin sez 6 vrei sa antrenezi in Germania ... o selectezi si o faci playable dar din ce scrie acolo ...poti sa te duci in acea natiune doar de la inceputul urmatorului sezon nu poti sa iei o echipa din mers dintr-o tara pe care nu ai avut-o selectata la inceput.

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adica nu mai trebuie sa selectam 20 de ligi ca sa fie realist? asta nu inseamna ca vor fi incarcate toate ligile automat la inceput cu toti jucatorii si staff?

Nu ...inseamna ca poti sa adaugi sau sa scoti natiuni in care poti sa antrenezi ...sa zicem ca incepi cu Romania,Anglia,Italia si Spania ...si prin sez 6 vrei sa antrenezi in Germania ... o selectezi si o faci playable dar din ce scrie acolo ...poti sa te duci in acea natiune doar de la inceputul urmatorului sezon nu poti sa iei o echipa din mers dintr-o tara pe care nu ai avut-o selectata la inceput.

Ba trebuie sa selectezi 20 de ligi, sau cate vrei. Atata doar ca o-sa poti din alea 20, X sa le pui View-Only, iar pe parcurs le poti "transforma" in playable.

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Ba trebuie sa selectezi 20 de ligi, sau cate vrei. Atata doar ca o-sa poti din alea 20, X sa le pui View-Only, iar pe parcurs le poti "transforma" in playable.

Mie-mi place sa iau pe Nottingham Forest din divizia a II-a engleza. Le pun pe amandoua pe playable si cand promovez, pot sa pun divizia a II-a pe wiev only? Ar fi super. Mai scap si eu de procesare inutila :D

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Sper sa scap de urmatoarele:

- negociere random a contractului (daca dadeam load si negociam iar, obtineam alte rezultate)

- raspuns random la cererile de special moves in training (daca dadeam load si discutam cu jucatorul, puteam obtine raspuns negativ sau pozitiv)

Cu fazele astea 2, ajungeam sa dau 50 de save-uri inainte ca sezonul macar sa inceapa.

Desigur, cand vroiam sa prezint realizarile mele pe forum, lumea imi cerea screen cu number of saves si radeau de mine ca am dat load.

La Man City e simplu: am buget cacalau de salarii si ma doare-n 14 ca vrea jucatorul contract urias. Am de unde sa ii dau. Dar la Nottm Forest cum fac?

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adica nu mai trebuie sa selectam 20 de ligi ca sa fie realist? asta nu inseamna ca vor fi incarcate toate ligile automat la inceput cu toti jucatorii si staff?

Sunt curios totusi daca pot avea oferte din strainatate daca, sa zicem, conduc un club din Liga II, avand in vedere faptul ca nu mai selectam ligile in care putem evolua de la inceputul jocului. Sau daca iti poti arata interesul fata de un job la o echipa care evolueaza intr-o liga diferita fata de cea selectata initial.

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Intelligent Interface – a new adaptive layout system, which means the higher your screen resolution, the more info is easily at your fingertips. The new interface also contains new filters, customisable columns, a new tactics screen, and lots of new overview screens.

Probabil cel mai bun feature de pana acum. :D

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